Daily Archives: July 1, 2012

All Quiet on the Fictive Front

I haven’t been posting lately. I think in part that comes from a growing question in my mind about the value of sharing my efforts more widely.

I started with sharing B/X D&D stuff, to resounding silence. I found more of an audience for Old School Hack, but that went quiet after a while, and since I started I’ve repeatedly encountered the idea that I’m doing the game a disservice by adding to it.

I’ve been working on the World Between, and after an initial notice, it’s been dead quiet on those efforts. For all I know, people think I’m bloating up that setting with needless detail too.

I like to post daily because that shares ever-new content with my readers, giving people a reason to check in, and providing content–that’s the king for a blog, right? If it has good content, people like checking it out.

So you can imagine my doubts as I encounter a situation where providing lots of content is a detriment to rules-light systems and settings!

Maybe I should just quietly work on .pdfs and provide notice when they’re ready to go, and treat this blog like a resource web site, and post more sporadically. Or, maybe I’ll find my way out of my current discouragement and reframe the issue so it makes sense to continue posting neat stuff on a daily basis. The least likely scenario is that I’ll connect with a readership that really digs what I’m doing.

Anyway, I’ve been working away on “Fictive Hack” as an independent game so I won’t clutter up Old School Hack with my additions. I feel like at this point my best bet is to finish up some of my outstanding projects, or at least get them to a good stopping point, then look for some new system (or one of my own I’ve developed) to provide content so I’m not in this position anymore.

I don’t like seeing my contribution regarded as misguided.