We had the first foray into the mystery of the De Morcey house in the World Between last Friday night. Here is the play report.
I did not use my terror, horror, and madness rules; I’m not sure why, I think because I was focusing on the changes and making sure all that worked smoothly. Also, I foolishly built the scenario around my wife as the key player, but didn’t put together that we would not have babysitting, so–what are we going to do with our little kids between 7:00 and bed time? (Which is 8:00 for the boy and whenever for the baby.) Also, I goofed up my scheduling, and posted we’d start at 6 instead of 7–half my players showed at the earlier time. So, I was full of logistical suck for Friday’s session.
Fortunately, one of my players helped out with the babysitting so my wife could focus, (and I gave her character 6 SPENT Awesome Points as a reward.) And those who showed early were patient and sociable until the rest of the group showed.
We played for almost 4 hours, and got deep into the mystery. The group experienced rising tension, a picture of the mysteries of the house with distressingly increasing clarity, and dealt with one of the mysteries in the only fight in the scenario so far.
My group had a great time in spite of my logistical problems, and they are excited about returning next time to wrap this thing up.







