Monthly Archives: August 2012

A Primer on the “Thief” world.

If you have never played “Thief” but want to try my kickin’ game out, here’s a synopsis to get a sense of the major factions and the feel of the game. The City sprawls, built over the course of centuries. … Continue reading

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Thief: The Hack Project

Here is a complete role playing game that is a glorious mash-up of the “Thief” franchise and Fictive Hack. Rules are included for stealth and evasion–Fictive Hack style. There is a simple, player collaborative terror, horror, and madness system. Most … Continue reading

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Ratlings.

So Paul Hughes released “Paul’s DM Notebook” as an incentive with the Random Dungeon Generator poster some time back. One of the creatures in his notebook, more representing a play style than a collection of crunch, is a “ratling.” Here … Continue reading

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Hard Santicore!

Last year, there was Santicore. And it was good. Seriously, I riffed off of several things in that book, up to and including my adaptation of Jeff Rients’ adventure in the iconic Gothmagogg. Now, there will be another. I signed … Continue reading

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Orcs of the Iron Principalities

Here is Jack’s post that mentioned orcs. I did some brainstorming at that time, but have now gotten back around to working up a little more detail. Here is a delightful chart you can use to custom-build your own footsoldiers … Continue reading

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Ladyhawke’s Conclusion, and the Combat Round in OSH

DM: So it looks like she broke the evil cleric’s curse. Rutger: Awesome. ::gives Michelle an Awesome Point:: I’m gonna pray with my sword. Michelle: That’s cool. Hey honey, let’s blow this joint. DM: Oh no! The bishop rises up … Continue reading

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The Mystery of the De Morcey House in the World Between

We had the first foray into the mystery of the De Morcey house in the World Between last Friday night. Here is the play report. I did not use my terror, horror, and madness rules; I’m not sure why, I … Continue reading

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