Tag Archives: carnival

Elaborating in Gothmagog.

Another entry for the “Fantastic Locations” RPG Blog Carnival! I recently ran an adventure in Gothmagog, and while I had sketched out the basics, I embroidered and elaborated and expanded during actual play. I like having the basics down in … Continue reading

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The Gulldaw Amphibious Prison

Keith Davies is hosting the blog carnival this month, over here, on “Fantastic Locations.” I just recently created and ran a fantastic location, but it was not for the squeamish. My hardened veteran players (one of my game master style … Continue reading

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October Blog Carnival is Kind to This Site!

I was privileged to participate in the blog carnival in October, and the wrap up summarized my articles and said nice things about them! I am mostly putting them here so I do not lose track of them in the … Continue reading

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Overpaid Killers. (Blog Carnival: Loot as Part of the Plot)

Players and their characters love getting all that shiny loot. In older D&D editions, that loot is how they get experience, and in most games, that loot is how they improve their gear. Loot is great! Until you reach a … Continue reading

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Magic Shouldn’t Work So Hard. (Blog Carnival: Loot as Part of the Plot)

In Dungeons and Dragons, you want that magic sword. It adds to your utility–your ability to hit, and to inflict damage, even against the incorporeal and weapon-resistant. The magic weapon is a sign you’ve truly begun your heroic journey. As … Continue reading

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The World is Loot (Blog Carnival: Loot as Part of the Plot)

I have a campaign I’m working on right now that has 5 enchanted skulls needed to be placed into an inter-dimensional lock to open the way for something really neat. The great thing about that is, there are 5 enchanted … Continue reading

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No Printing Press. (Blog Carnival: Loot as Part of the Plot)

In feudal Europe, a book was worth about the same as a small farm. Hand-written, usually illustrated (as a high-price item, might as well go all the way!), variously bound, these objects containing knowledge that required no teacher were precious. … Continue reading

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Mark of Station. (Blog Carnival: Loot as Part of the Plot)

In a Dungeons and Dragons game, I had elves that were the Borderguard, looking after the eaves of the forest to protect the softer settlements deep in the forest from being attacked. I used “loot” as badges of office. Cloak. … Continue reading

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