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Tag Archives: dungeonmorph
Dungeonmorph Dice II is Live!
I highly recommend this project! +Inkwell Ideas put out the Dungeonmorph Dice as a Kickstarter, it was the first one I ever backed. I think this one looks great as well. Even if the dice are just a novelty, the … Continue reading
Mentions on Kickstarter.
I’ve had a few mentions on Kickstarter projects recently. Joe Wetzel’s neat “Creatures & Encounter RPG Cards” Kickstarter project has a mention of my work on the system neutral card backs here. I look forward to seeing the finished cards, … Continue reading
Creature Cards
Back in March, Joe Wetzel announced that I am working on some of the system neutral background cards. It has been a charming process, and I’m pleased with the results so far. These creature and encounter cards are going to … Continue reading
Eight Hex Locations
Joe Wetzel does good work. (I’m still a big fan of the Dungeomorph Dice he produced.) Over at Inkwell Ideas, he has an exchange available; eight hex locations, in exchange for access to Hexographer. Today is the deadline! (If he … Continue reading
Dungeonmorph Blocks!
Dungeonmorph Dice are an inch across. The mind may not immediately translate that into a kinesthetic that connects with the physical objects. When I got them I could not help but notice they are about the size of blocks. I … Continue reading
Maptacular Monday: Geomorph Utility
My dungeonmorph dice are in the mail on their way to me! Very exciting. That spurred me to figure out how best to use them–a problem I’ve been steadily working on since I first got involved with geomorphs. EDIT: They … Continue reading
Crawl-d6
I was inspired by the Dungeonmorph Dice claim that they would have one or more games to play with the cool geomorph dungeon dice. So I made this game! Crawl-d6. You can play with up to 4 people in about … Continue reading
Dungeonmorph Dice are coming!
Dungeonmorph dice are going to arrive by the end of August, hopefully. In the meantime, I’ve got the awesome font, and I’ve been tinkering with typing up a dungeon. Because that’s six slices of awesome, cross-hatched and slightly melted to … Continue reading
Dungeonmorph Disappointment
Well, I made a little dice game to share with the Dungeonmorph Dice project that basically uses d6 to simulate a dungeon crawl. I thought it was pretty elegant and clever and entertaining, with a bit of strategy but not … Continue reading