-
Join 144 other subscribers
Find Stuff Here.
Axes and Anvils
Heists in the Dark
Duskwall Heist Deck
Blades in the Dark Serial Fiction Patreon
-
Breath and Burns
Copper and Salt
Mirror and Bone
Silk and Silver
Blogroll
Neat Thing
Randomizer
ORC
- analysis
- arkham
- art
- assignation
- autobiographical
- avengers
- axes and anvils
- backgrounds
- basically fantastic
- between
- black space
- black space hack
- blades in the dark
- breathing world
- buffy
- carnival
- chaos monks
- context
- crumbling epoch
- cypher
- dead of night
- design
- design notes
- dragonslayer pantheon
- dungeonmorph
- dwarves of death
- edge city
- fiction
- fictive hack
- game
- gear
- gnoll
- Golden Rune
- Grifton
- guns of telluria
- heist deck
- hyrule
- into the odd
- kickstarter
- knives of duskwall
- lasers and feelings
- loot
- magic
- maptacular
- masks
- maze rats
- milestone
- minisystem
- monsters
- OSH
- OSR blogs
- overlay
- pantheon
- people vs. creatures
- play report
- plotting
- promotion
- quotes
- reference
- review
- rulings
- santicore
- scenario
- setting
- silent legions
- star wars
- strip
- supernatural
- template
- thief
- unrecommendables
- warhammer
- world between
- yoon-suin
- zombies
Tag Archives: minisystem
Strangled by Sleep
I’m fighting off a cold and losing, on top of my sleep apnea. So last night many times I woke desperately gasping and panting. My brain fought to make sense of the physical sensation of being unable to breathe by … Continue reading
Monsters vs. Mecha Game
Have you watched a certain movie with monsters and robots fighting, and thought it might be cool to play a little game based on that action? Here is a free game I designed to help you do just that. The … Continue reading
OSR Guns follow-up
I posted a link on G+ to the blog post yesterday. I got some reactions to the post there. However, in a couple days it may be extremely difficult to find that conversation again, and I’ll be able to find … Continue reading
OSR Guns
Guns are not dangerous enough in d20 systems. Check this out. When shot, save vs. Spells (or target’s choice between reflex or fortitude) or receive a mortal wound. You die in 1d6-2 turns; if the result is 0, you die … Continue reading
Strange Mission: GM-less play for Axes and Anvils
Mike Nystul did not want to use the GM-less game style I designed for Axes and Anvils. He has his own ideas that he wants to share in the base system. That’s cool. That means this system is mine, and … Continue reading
Complications to the Plan
It is May 2, and snowing in Missouri. Like, steadily with big flakes and accumulation. How about that. So here is a chart for complicating the plan! If you are running the game, and your players find that everything is … Continue reading
Tournament Games!
I really enjoyed what Dyson Logos and Matt Jackson were working on for tournament games in the OSR. I was inspired then, but not enough to take the steps to pin down how I’d do it in other systems. Now … Continue reading
Rethinking the Wizard Tower generator.
I really like Jack Shear‘s wizard tower generator, and I used it to make the 3 wizard towers I plan to have in Assignation. However, in using it, I think I’m going to modify it to be smoother, faster, expanded, … Continue reading
Terror, Horror, and Madness–with no charts or dice!
I converted Jack Shear’s Terror, Horror, and Madness faithfully into Old School Hack. One of the delights of my design work is to start with conversion, then move to adaptation. So, Old School Hack shines when it focuses on rules-lite, … Continue reading
OSH Terror, Horror, and Madness
Characters encounter things face-to-face that are viscerally, intellectually, and sensually overwhelming. It is not desirable or appropriate for the player to be faced with those things, but it is also not quite appropriate for the player to decide a character … Continue reading