Tag Archives: minisystem

Strangled by Sleep

I’m fighting off a cold and losing, on top of my sleep apnea. So last night many times I woke desperately gasping and panting. My brain fought to make sense of the physical sensation of being unable to breathe by … Continue reading

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Monsters vs. Mecha Game

Have you watched a certain movie with monsters and robots fighting, and thought it might be cool to play a little game based on that action? Here is a free game I designed to help you do just that. The … Continue reading

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OSR Guns follow-up

I posted a link on G+ to the blog post yesterday. I got some reactions to the post there. However, in a couple days it may be extremely difficult to find that conversation again, and I’ll be able to find … Continue reading

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OSR Guns

Guns are not dangerous enough in d20 systems. Check this out. When shot, save vs. Spells (or target’s choice between reflex or fortitude) or receive a mortal wound. You die in 1d6-2 turns; if the result is 0, you die … Continue reading

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Strange Mission: GM-less play for Axes and Anvils

Mike Nystul did not want to use the GM-less game style I designed for Axes and Anvils. He has his own ideas that he wants to share in the base system. That’s cool. That means this system is mine, and … Continue reading

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Complications to the Plan

It is May 2, and snowing in Missouri. Like, steadily with big flakes and accumulation. How about that. So here is a chart for complicating the plan! If you are running the game, and your players find that everything is … Continue reading

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Tournament Games!

I really enjoyed what Dyson Logos and Matt Jackson were working on for tournament games in the OSR. I was inspired then, but not enough to take the steps to pin down how I’d do it in other systems. Now … Continue reading

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