Tag Archives: breathing world

Badgerbees!

For last night’s adventure, I needed a scary monster that might be enslaved by deep goblins and used as mounts, meat/hide/bone, and possibly a resource producer. I needed something that would always be super-pissed and really scare my players. My … Continue reading

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Describing Inhuman Characters with Random Traits

I didn’t think I was going to be able to figure out a way to do it. But I did! I think this works for describing a number of races, getting a few descriptive suggestions in a page and a … Continue reading

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Legendary Pasts (Draft)

World Between has dark secrets characters can take for extra Awesome Points and Gothic flavor at character generation. That’s neat. However, it’s a bit dark for Breathing World. I like the flavor of that sort of background, so what to … Continue reading

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Runecraft

Dwarves and runes. It’s like the fantasy peanut butter and chocolate. Here’s a very cool way to do stonach and their runes for the Breathing World. Runecraft

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Stonach Occupational Talents

If you had the opportunity to design dwarven culture pretty much from the ground up, what would you do? How would you keep it familiar enough to scratch that dwarfy itch, but distinctive enough to be a really cool interpretation? … Continue reading

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Shell Landing

Here is a small port for fishermen, near a big dungeon setting. I’m thinking this could be down a trail from the base town for exploring the Shining City.

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Maptacular Monday: A couple updated maps.

I’m moving the Shining City from my Masks fantasy setting over to the Breathing World so I can actually play the damn thing. In the interests of putting together a resource I can share online, I’m redoing the maps to … Continue reading

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