Tag Archives: setting

Mounted and Bristling

Here’s a little window into the re-started fantasy game we played Friday (and will play all this month.) I want to tell you about their mounts, and then include a little campaign information. The mounts are the main thing, for … Continue reading

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Reskinning B/X Classes.

This is lots of fun. I’m inspired by Jack Shear’s Devilmount class re-skins. No need for mechanical adjustments. Encourages constructs, undead, and furries. Roll once for each, and you’ll have a pretty distinct setting. Here you go! Halfling: 1d6 Anthropomorphic … Continue reading

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Ruins of the Undercity map: The Butcher’s Basement

I got a .pdf of Ruins of the Undercity based on what I saw over on Dyson’s blog. I am very interested in randomizers, and I am still planning to create one that is ideal for my needs. To do … Continue reading

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Ghalidell Isles for Secret Santicore 2012

It seems that Secret Santicore 2012 is foundering, and possibly lost. This is a tragic happening, but it is better for the project to go than for Jez to be further pressured in an awful situation. I’ve been hanging on … Continue reading

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Twenty Questions for Assignation

And again with Jeff’s 20 questions! This time, for Assignation. Twenty Questions About Assignation

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Sandbox Reflections

Robert Conley shared “Blackmarsh” with the online community–a great sandbox setting that I’ve looked over and thought about adapting. Good stuff! Anyway, I was reading in the “Adventuring Advice” section, and ran across this: After each session of the campaign, … Continue reading

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Harrowfaust: Twenty Questions

Jeff Rients has twenty questions here. Let’s answer them for my World Between game! We get to play there next on August 11. (This was harder than I thought it would be, but I like how it turned out.) What … Continue reading

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World Building.

I put this in the comments, but want to pull it out here because it turned out to be really significant to how I’m designing. One companion piece to the monster builder is the geomorph stocker project I’ve been working … Continue reading

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Eight Hex Locations

Joe Wetzel does good work. (I’m still a big fan of the Dungeomorph Dice he produced.) Over at Inkwell Ideas,  he has an exchange available; eight hex locations, in exchange for access to Hexographer. Today is the deadline! (If he … Continue reading

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Hack Effect, by Aaron Kavli

Aaron Kavli took the Mass Effect video game and translated it to a tabletop RPG with Hack Effect. If you like the video game, and/or if you like Old School Hack, then take a look! Hack Effect

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